Here you will find a list of all known essences used to transmute the wondrous Alchemy Bugs!
Below are the essences belonging to the “Elemental” family. These essences encompass materia revolving around water, fire, earth, and air.
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Water
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Water (Glowing Algae)
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Water (Mud)
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Water (Permafrost)
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Water (Ice)
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Water (Mist)
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Water (Rainbow)
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Water (Coral)
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Fire
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Fire (Smoke)
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Fire (Coal)
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Fire (Sun)
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Fire (Meteor)
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Combustion
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Air (Wind)
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Air (Lightning)
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Air (Aurora)
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Air (Vibration)
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Air (Sound)
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Air (Cloud)
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Earth (Wood)
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Earth (Vine)
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Earth (Lichen)
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Earth (Moss)
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Earth (Sand)
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Earth (Thorns)
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Earth (Flora)
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Earth (Fungi)
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Earth (Glass)
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Earth (Cacti)
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Earth (Fossil)
Below are the essences belonging to the “Crystal” family. These essences encompass materia appearing in orderly crystalline form
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Chalcanthite
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Tourmaline
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Marble
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Fluorite
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Quartz
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Opal
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Amethyst
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Fulgurite
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Emerald
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Black Opal
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Pink Salt
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Calcite
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Ruby
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Sapphire
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Diamond
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Obisdian
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Smokey Amethyst
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Amber
Below are the essences belonging to the “Metal” family. These essences encompass materia that is solid and metallic in nature.
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Copper
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Oxidized Copper
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Bismuth
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Iron
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Gold
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Steel
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Mercury
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Bismuth Amalgam
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Gold Amalgam
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Cupric Arsenite
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Plutonium
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Neodymium
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Lithium
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Titanium
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Tungsten
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Beryllium
Below are the essences belonging to the “Forbidden” family. These essesnces encompass materia known to be off limits by most Alchemy guilds.
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Cosmic Dust
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Soul
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Rot
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Bone
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Light
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Blood
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Time
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Void
Below are the essences belonging to the “Synthetic” family. These essences encompass matiera created by human hands.
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Candy
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Radiation
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Poison
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Mirror
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Laser
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Neon
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Pottery
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Alcohol
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Fluorescein

Prima Materia
The raw source for all known essences. Prima Materia is the building block for the entirety of the material plane. If an alchemist were to get their hands on some prima materia they could synthesize whatever essence they please.

Chaos Essence
Chaos essences are incredibly rare. When used they disrupt the quilt of materia sparking random transmutations and binding uncontrollably to other essences. Using a chaos essence will spark a week long event where all transmutations will receive a random and unforseen additional essence as well as a “glitch” background.
